Phaser.Textures.FilterMode
Scope: static
Source: src/textures/const.js#L7
Since: 3.0.0
Static functions
LINEAR
LINEAR: number
Description:
Linear (bilinear) filter type. Smooths textures by interpolating between neighbouring pixels when scaling, producing a blended, anti-aliased result. Suitable for high-resolution artwork but will appear blurry on pixel art.
Source: src/textures/const.js#L18
Since: 3.0.0
NEAREST
NEAREST: number
Description:
Nearest neighbor filter type. Samples the single closest pixel when scaling, preserving hard edges and producing a crisp, blocky result. Ideal for pixel art games where texture sharpness is important.
Source: src/textures/const.js#L29
Since: 3.0.0