Scope: static
Source: src/scene/index.js#L10
Static functions
Static functions
CREATING
CREATING: number
Description:
Scene state.
Source: src/scene/const.js#L55
Since: 3.0.0
DESTROYED
DESTROYED: number
Description:
Scene state.
Source: src/scene/const.js#L105
Since: 3.0.0
INIT
INIT: number
Description:
Scene state.
Source: src/scene/const.js#L25
Since: 3.0.0
LOADING
LOADING: number
Description:
Scene state.
Source: src/scene/const.js#L45
Since: 3.0.0
PAUSED
PAUSED: number
Description:
Scene state.
Source: src/scene/const.js#L75
Since: 3.0.0
PENDING
PENDING: number
Description:
Scene state.
Source: src/scene/const.js#L15
Since: 3.0.0
RUNNING
RUNNING: number
Description:
Scene state.
Source: src/scene/const.js#L65
Since: 3.0.0
SHUTDOWN
SHUTDOWN: number
Description:
Scene state.
Source: src/scene/const.js#L95
Since: 3.0.0
SLEEPING
SLEEPING: number
Description:
Scene state.
Source: src/scene/const.js#L85
Since: 3.0.0
START
START: number
Description:
Scene state.
Source: src/scene/const.js#L35
Since: 3.0.0
Static functions
Static functions
GetPhysicsPlugins
<static> GetPhysicsPlugins(sys)
Description:
Builds an array of which physics plugins should be activated for the given Scene.
Parameters:
name | type | optional | description |
---|---|---|---|
sys | No | The scene system to get the physics systems of. |
Returns: array - An array of Physics systems to start for this Scene.
Source: src/scene/GetPhysicsPlugins.js#L10
Since: 3.0.0
GetScenePlugins
<static> GetScenePlugins(sys)
Description:
Builds an array of which plugins (not including physics plugins) should be activated for the given Scene.
Parameters:
name | type | optional | description |
---|---|---|---|
sys | No | The Scene Systems object to check for plugins. |
Returns: array - An array of all plugins which should be activated, either the default ones or the ones configured in the Scene Systems object.
Source: src/scene/GetScenePlugins.js#L9
Since: 3.0.0