Scope: static
Typedefs:
Public Members
GroupCallback
GroupCallback
Parameters:
name | type | optional | description |
---|---|---|---|
item | Phaser.GameObjects.GameObject | No | A group member |
Source: src/gameobjects/group/typedefs/GroupCallback.js#L1
Since: 3.0.0
GroupClassTypeConstructor
GroupClassTypeConstructor
Parameters:
name | type | optional | description |
---|---|---|---|
scene | Phaser.Scene | No | The Scene to which this Game Object belongs. |
x | number | No | The horizontal position of this Game Object in the world. |
y | number | No | The vertical position of this Game Object in the world. |
texture | string | Phaser.Textures.Texture | No | The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. |
frame | string | number | Yes | An optional frame from the Texture this Game Object is rendering with. |
Source: src/gameobjects/group/typedefs/GroupClassTypeConstructor.js#L1
Since: 3.0.0
GroupConfig
GroupConfig
Source: src/gameobjects/group/typedefs/GroupConfig.js#L1
Since: 3.0.0
GroupCreateConfig
GroupCreateConfig
Description:
The total number of objects created will be
key.length * frame.length * frameQuantity * (yoyo ? 2 : 1) * (1 + repeat)
If max
is nonzero, then the total created will not exceed max
.
key
is required. Phaser.GameObjects.Group#defaultKey is not used.
Source: src/gameobjects/group/typedefs/GroupCreateConfig.js#L1
Since: 3.0.0
GroupMultipleCreateCallback
GroupMultipleCreateCallback
Parameters:
name | type | optional | description |
---|---|---|---|
items | Array.<Phaser.GameObjects.GameObject> | No | The newly created group members |
Source: src/gameobjects/group/typedefs/GroupMultipleCreateCallback.js#L1
Since: 3.0.0