Phaser.Physics.Matter.Components.Sensor

Scope: static

Source: src/physics/matter-js/components/Sensor.js#L7
Since: 3.0.0

Methods:

Public Members

isSensor

<instance> isSensor()

Description:

Is the body belonging to this Game Object a sensor or not?

Returns: boolean - true if the body is a sensor, otherwise false.

Source: src/physics/matter-js/components/Sensor.js#L33
Since: 3.0.0


setSensor

<instance> setSensor(value)

Description:

Set the body belonging to this Game Object to be a sensor. Sensors trigger collision events, but don't react with colliding body physically.

Parameters:

nametypeoptionaldescription
valuebooleanNotrue to set the body as a sensor, or false to disable it.

Returns: Phaser.Physics.Matter.Components.Sensor - This Game Object instance.

Source: src/physics/matter-js/components/Sensor.js#L15
Since: 3.0.0


Private Members

Updated on