Scope: static
Source: src/physics/arcade/components/Debug.js#L7
Since: 3.0.0
Static functions
setDebug
<instance> setDebug(showBody, showVelocity, bodyColor)
Description:
Sets the debug values of this body.
Bodies will only draw their debug if debug has been enabled for Arcade Physics as a whole. Note that there is a performance cost in drawing debug displays. It should never be used in production.
Parameters:
name | type | optional | description |
---|---|---|---|
showBody | boolean | No | Set to |
showVelocity | boolean | No | Set to |
bodyColor | number | No | The color of the body outline when rendered to the debug display. |
Returns: Phaser.Physics.Arcade.Components.Debug - This Game Object.
Source: src/physics/arcade/components/Debug.js#L15
Since: 3.0.0
setDebugBodyColor
<instance> setDebugBodyColor(value)
Description:
Sets the color of the body outline when it renders to the debug display.
Parameters:
name | type | optional | description |
---|---|---|---|
value | number | No | The color of the body outline when rendered to the debug display. |
Returns: Phaser.Physics.Arcade.Components.Debug - This Game Object.
Source: src/physics/arcade/components/Debug.js#L39
Since: 3.0.0
Static functions
debugBodyColor
debugBodyColor: number
Description:
The color of the body outline when it renders to the debug display.
Source: src/physics/arcade/components/Debug.js#L98
Since: 3.0.0
debugShowBody
debugShowBody: boolean
Description:
Set to true
to have this body render its outline to the debug display.
Source: src/physics/arcade/components/Debug.js#L56
Since: 3.0.0
debugShowVelocity
debugShowVelocity: boolean
Description:
Set to true
to have this body render a velocity marker to the debug display.
Source: src/physics/arcade/components/Debug.js#L77
Since: 3.0.0