Scope: static
Source: src/gameobjects/components/AlphaSingle.js#L12
Since: 3.22.0
Static functions
alpha
alpha: number
Description:
The alpha value of the Game Object.
This is a global value, impacting the entire Game Object, not just a region of it.
Source: src/gameobjects/components/AlphaSingle.js#L68
Since: 3.0.0
_alpha
_alpha: number
Description:
Private internal value. Holds the global alpha value.
Access: private
Source: src/gameobjects/components/AlphaSingle.js#L22
Since: 3.0.0
Static functions
clearAlpha
<instance> clearAlpha()
Description:
Clears all alpha values associated with this Game Object.
Immediately sets the alpha levels back to 1 (fully opaque).
Returns: Phaser.GameObjects.Components.AlphaSingle - This Game Object instance.
Source: src/gameobjects/components/AlphaSingle.js#L33
Since: 3.0.0
setAlpha
<instance> setAlpha([value])
Description:
Set the Alpha level of this Game Object. The alpha controls the opacity of the Game Object as it renders. Alpha values are provided as a float between 0, fully transparent, and 1, fully opaque.
Parameters:
name | type | optional | default | description |
---|---|---|---|---|
value | number | Yes | 1 | The alpha value applied across the whole Game Object. |
Returns: Phaser.GameObjects.Components.AlphaSingle - This Game Object instance.
Source: src/gameobjects/components/AlphaSingle.js#L48
Since: 3.0.0