Scope: static
Source: src/scene/typedefs/index.js#L7
Static functions
CreateSceneFromObjectConfig
CreateSceneFromObjectConfig
Source: src/scene/typedefs/CreateSceneFromObjectConfig.js#L1
Since: 3.17.0
SceneCreateCallback
SceneCreateCallback
Description:
Can be defined on your own Scenes. Use it to create your game objects.
This method is called by the Scene Manager when the scene starts, after init()
and preload()
.
If the LoaderPlugin started after preload()
, then this method is called only after loading is complete.
Parameters:
name | type | optional | description |
---|---|---|---|
data | object | No | Any data passed via |
Source: src/scene/typedefs/SceneCreateCallback.js#L1
Since: 3.0.0
SceneInitCallback
SceneInitCallback
Description:
Can be defined on your own Scenes.
This method is called by the Scene Manager when the scene starts, before preload()
and create()
.
Parameters:
name | type | optional | description |
---|---|---|---|
data | object | No | Any data passed via |
Source: src/scene/typedefs/SceneInitCallback.js#L1
Since: 3.0.0
ScenePreloadCallback
ScenePreloadCallback
Description:
Can be defined on your own Scenes. Use it to load assets.
This method is called by the Scene Manager, after init()
and before create()
, only if the Scene has a LoaderPlugin.
After this method completes, if the LoaderPlugin's queue isn't empty, the LoaderPlugin will start automatically.
Source: src/scene/typedefs/ScenePreloadCallback.js#L1
Since: 3.0.0
SceneTransitionConfig
SceneTransitionConfig
Source: src/scene/typedefs/SceneTransitionConfig.js#L1
Since: 3.5.0
SceneTransitionOnStartCallback
SceneTransitionOnStartCallback
Parameters:
name | type | optional | description |
---|---|---|---|
fromScene | No | Scene instance to transition from. | |
toScene | No | Scene instance to transition to. |
Source: src/scene/typedefs/SceneTransitionStartCallback.js#L1
Since: 3.60.0
SceneType
SceneType
Source: src/scene/typedefs/SceneType.js#L1
Since: 3.60.0
SceneUpdateCallback
SceneUpdateCallback
Parameters:
name | type | optional | description |
---|---|---|---|
time | number | No | The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. |
delta | number | No | The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate. |
Source: src/scene/typedefs/SceneUpdateCallback.js#L1
Since: 3.0.0
SettingsConfig
SettingsConfig
Source: src/scene/typedefs/SettingsConfig.js#L1
Since: 3.0.0
SettingsObject
SettingsObject
Source: src/scene/typedefs/SettingsObject.js#L1
Since: 3.0.0