Phaser.Tilemaps.Parsers.Impact

Scope: static

Source: src/tilemaps/parsers/impact/index.js#L7

Static functions

ParseTileLayers

<static> ParseTileLayers(json, insertNull)

Description:

Parses all tilemap layers in an Impact JSON object into new LayerData objects.

Parameters:

name

type

optional

description

json

object

No

The Impact JSON object.

insertNull

boolean

No

Controls how empty tiles, tiles with an index of -1, in the map data are handled (see {@link Phaser.Tilemaps.Parsers.Tiled.ParseJSONTiled}).

Returns: Array.<Phaser.Tilemaps.LayerData> - - An array of LayerData objects, one for each entry in json.layers with the type 'tilelayer'.

Source: src/tilemaps/parsers/impact/ParseTileLayers.js#L10
Since: 3.0.0


ParseTilesets

<static> ParseTilesets(json)

Description:

Tilesets and Image Collections

Parameters:

name

type

optional

description

json

object

No

The Impact JSON data.

Returns: array - An array of Tilesets.

Source: src/tilemaps/parsers/impact/ParseTilesets.js#L9
Since: 3.0.0


ParseWeltmeister

<static> ParseWeltmeister(name, json, insertNull)

Description:

Parses a Weltmeister JSON object into a new MapData object.

Parameters:

name

type

optional

description

name

string

No

The name of the tilemap, used to set the name on the MapData.

json

object

No

The Weltmeister JSON object.

insertNull

boolean

No

Controls how empty tiles, tiles with an index of -1, in the map data are handled. If true, empty locations will get a value of null. If false, empty location will get a Tile object with an index of -1. If you've a large sparsely populated map and the tile data doesn't need to change then setting this value to true will help with memory consumption. However if your map is small or you need to update the tiles dynamically, then leave the default value set.

Returns: Phaser.Tilemaps.MapData - The created MapData object, or null if the data can't be parsed.

Source: src/tilemaps/parsers/impact/ParseWeltmeister.js#L12
Since: 3.0.0


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