Phaser.Display.Align.To

Scope: static

Source: src/display/align/to/index.js#L7

Static functions

BottomCenter

<static> BottomCenter(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the bottom center position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/BottomCenter.js#L12
Since: 3.0.0


BottomLeft

<static> BottomLeft(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the bottom left position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/BottomLeft.js#L12
Since: 3.0.0


BottomRight

<static> BottomRight(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the bottom right position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/BottomRight.js#L12
Since: 3.0.0


LeftBottom

<static> LeftBottom(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the left bottom position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/LeftBottom.js#L12
Since: 3.0.0


LeftCenter

<static> LeftCenter(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the left center position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/LeftCenter.js#L12
Since: 3.0.0


LeftTop

<static> LeftTop(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the left top position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/LeftTop.js#L12
Since: 3.0.0


QuickSet

<static> QuickSet(child, alignTo, position, [offsetX], [offsetY])

Description:

Takes a Game Object and aligns it next to another, at the given position. The alignment used is based on the position argument, which is a Phaser.Display.Align property such as LEFT_CENTER or TOP_RIGHT.

Tags:

  • generic

Parameters:

name

type

optional

default

description

child

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

position

number

No

The position to align the Game Object with. This is an align constant, such as Phaser.Display.Align.LEFT_CENTER.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/QuickSet.js#L24
Since: 3.22.0


RightBottom

<static> RightBottom(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the right bottom position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/RightBottom.js#L12
Since: 3.0.0


RightCenter

<static> RightCenter(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the right center position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/RightCenter.js#L12
Since: 3.0.0


RightTop

<static> RightTop(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the right top position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/RightTop.js#L12
Since: 3.0.0


TopCenter

<static> TopCenter(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the top center position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/TopCenter.js#L12
Since: 3.0.0


TopLeft

<static> TopLeft(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the top left position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/TopLeft.js#L12
Since: 3.0.0


TopRight

<static> TopRight(gameObject, alignTo, [offsetX], [offsetY])

Description:

Takes given Game Object and aligns it so that it is positioned next to the top right position of the other.

Tags:

  • generic

Parameters:

name

type

optional

default

description

gameObject

Phaser.GameObjects.GameObject

No

The Game Object that will be positioned.

alignTo

Phaser.GameObjects.GameObject

No

The Game Object to base the alignment position on.

offsetX

number

Yes

0

Optional horizontal offset from the position.

offsetY

number

Yes

0

Optional vertical offset from the position.

Returns: Phaser.GameObjects.GameObject - The Game Object that was aligned.

Source: src/display/align/to/TopRight.js#L12
Since: 3.0.0


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