Scope: static
Source: src/gameobjects/components/Alpha.js#L12
Since: 3.0.0
Static functions
alpha
alpha: number
Description:
The alpha value of the Game Object.
This is a global value, impacting the entire Game Object, not just a region of it.
Source: src/gameobjects/components/Alpha.js#L129
Since: 3.0.0
alphaBottomLeft
alphaBottomLeft: number
Description:
The alpha value starting from the bottom-left of the Game Object. This value is interpolated from the corner to the center of the Game Object.
Tags:
- webglOnly
Source: src/gameobjects/components/Alpha.js#L227
Since: 3.0.0
alphaBottomRight
alphaBottomRight: number
Description:
The alpha value starting from the bottom-right of the Game Object. This value is interpolated from the corner to the center of the Game Object.
Tags:
- webglOnly
Source: src/gameobjects/components/Alpha.js#L257
Since: 3.0.0
alphaTopLeft
alphaTopLeft: number
Description:
The alpha value starting from the top-left of the Game Object. This value is interpolated from the corner to the center of the Game Object.
Tags:
- webglOnly
Source: src/gameobjects/components/Alpha.js#L167
Since: 3.0.0
alphaTopRight
alphaTopRight: number
Description:
The alpha value starting from the top-right of the Game Object. This value is interpolated from the corner to the center of the Game Object.
Tags:
- webglOnly
Source: src/gameobjects/components/Alpha.js#L197
Since: 3.0.0
_alpha
_alpha: number
Description:
Private internal value. Holds the global alpha value.
Access: private
Source: src/gameobjects/components/Alpha.js#L22
Since: 3.0.0
_alphaBL
_alphaBL: number
Description:
Private internal value. Holds the bottom-left alpha value.
Access: private
Source: src/gameobjects/components/Alpha.js#L55
Since: 3.0.0
_alphaBR
_alphaBR: number
Description:
Private internal value. Holds the bottom-right alpha value.
Access: private
Source: src/gameobjects/components/Alpha.js#L66
Since: 3.0.0
_alphaTL
_alphaTL: number
Description:
Private internal value. Holds the top-left alpha value.
Access: private
Source: src/gameobjects/components/Alpha.js#L33
Since: 3.0.0
_alphaTR
_alphaTR: number
Description:
Private internal value. Holds the top-right alpha value.
Access: private
Source: src/gameobjects/components/Alpha.js#L44
Since: 3.0.0
Static functions
clearAlpha
<instance> clearAlpha()
Description:
Clears all alpha values associated with this Game Object.
Immediately sets the alpha levels back to 1 (fully opaque).
Returns: Phaser.GameObjects.Components.Alpha - This Game Object instance.
Source: src/gameobjects/components/Alpha.js#L77
Since: 3.0.0
setAlpha
<instance> setAlpha([topLeft], [topRight], [bottomLeft], [bottomRight])
Description:
Set the Alpha level of this Game Object. The alpha controls the opacity of the Game Object as it renders. Alpha values are provided as a float between 0, fully transparent, and 1, fully opaque.
If your game is running under WebGL you can optionally specify four different alpha values, each of which
correspond to the four corners of the Game Object. Under Canvas only the topLeft
value given is used.
Parameters:
name | type | optional | default | description |
---|---|---|---|---|
topLeft | number | Yes | 1 | The alpha value used for the top-left of the Game Object. If this is the only value given it's applied across the whole Game Object. |
topRight | number | Yes | The alpha value used for the top-right of the Game Object. WebGL only. | |
bottomLeft | number | Yes | The alpha value used for the bottom-left of the Game Object. WebGL only. | |
bottomRight | number | Yes | The alpha value used for the bottom-right of the Game Object. WebGL only. |
Returns: Phaser.GameObjects.Components.Alpha - This Game Object instance.
Source: src/gameobjects/components/Alpha.js#L92
Since: 3.0.0