DataManagerPlugin
The Data Component features a means to store pieces of data specific to a Game Object, System or Plugin.
You can then search, query it, and retrieve the data. The parent must either extend EventEmitter,
or have a property called events that is an instance of it.
Constructor
new DataManagerPlugin(scene)
Parameters
| name | type | optional | description |
|---|---|---|---|
| scene | Phaser.Scene | No | A reference to the Scene that this DataManager belongs to. |
Scope: static
Extends
Source: src/data/DataManagerPlugin.js#L12
Since: 3.0.0
Inherited Members
From Phaser.Data.DataManager:
Public Members
scene
scene: Phaser.Scene
Description:
A reference to the Scene that this DataManager belongs to.
Source: src/data/DataManagerPlugin.js#L36
Since: 3.0.0
systems
systems: Phaser.Scenes.Systems
Description:
A reference to the Scene's Systems.
Source: src/data/DataManagerPlugin.js#L45
Since: 3.0.0
Inherited Methods
From Phaser.Data.DataManager:
Public Methods
destroy
<instance> destroy()
Description:
The Scene that owns this plugin is being destroyed.
We need to shutdown and then kill off all external references.
Overrides: Phaser.Data.DataManager#destroy
Source: src/data/DataManagerPlugin.js#L100
Since: 3.5.0