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Version: Phaser v3.88.2

Curve

A Base Curve class, which all other curve types extend.

Based on the three.js Curve classes created by zz85

Constructor

new Curve(type)

Parameters

nametypeoptionaldescription
typestringNoThe curve type.

Scope: static

Source: src/curves/Curve.js#L12
Since: 3.0.0

Public Members

active

active: boolean

Description:

For a curve on a Path, false means the Path will ignore this curve.

Source: src/curves/Curve.js#L80
Since: 3.0.0


arcLengthDivisions

arcLengthDivisions: number

Description:

The quantity of arc length divisions within the curve.

Source: src/curves/Curve.js#L50
Since: 3.0.0


cacheArcLengths

cacheArcLengths: Array.<number>

Description:

An array of cached arc length values.

Source: src/curves/Curve.js#L60
Since: 3.0.0


defaultDivisions

defaultDivisions: number

Description:

The default number of divisions within the curve.

Source: src/curves/Curve.js#L40
Since: 3.0.0


needsUpdate

needsUpdate: boolean

Description:

Does the data of this curve need updating?

Source: src/curves/Curve.js#L70
Since: 3.0.0


type

type: string

Description:

String based identifier for the type of curve.

Source: src/curves/Curve.js#L31
Since: 3.0.0


Public Methods

draw

<instance> draw(graphics, [pointsTotal])

Description:

Draws this curve on the given Graphics object.

The curve is drawn using Graphics.strokePoints so will be drawn at whatever the present Graphics stroke color is.

The Graphics object is not cleared before the draw, so the curve will appear on-top of anything else already rendered to it.

Tags:

  • generic

Parameters:

nametypeoptionaldefaultdescription
graphicsPhaser.GameObjects.GraphicsNoThe Graphics instance onto which this curve will be drawn.
pointsTotalnumberYes32The resolution of the curve. The higher the value the smoother it will render, at the cost of rendering performance.

Returns: Phaser.GameObjects.Graphics - The Graphics object to which the curve was drawn.

Source: src/curves/Curve.js#L111
Since: 3.0.0


getBounds

<instance> getBounds([out], [accuracy])

Description:

Returns a Rectangle where the position and dimensions match the bounds of this Curve.

You can control the accuracy of the bounds. The value given is used to work out how many points

to plot across the curve. Higher values are more accurate at the cost of calculation speed.

Parameters:

nametypeoptionaldefaultdescription
outPhaser.Geom.RectangleYesThe Rectangle to store the bounds in. If falsey a new object will be created.
accuracynumberYes16The accuracy of the bounds calculations.

Returns: Phaser.Geom.Rectangle - A Rectangle object holding the bounds of this curve. If out was given it will be this object.

Source: src/curves/Curve.js#L135
Since: 3.0.0


getDistancePoints

<instance> getDistancePoints(distance)

Description:

Returns an array of points, spaced out X distance pixels apart.

The smaller the distance, the larger the array will be.

Parameters:

nametypeoptionaldescription
distancenumberNoThe distance, in pixels, between each point along the curve.

Returns: Array.<Phaser.Geom.Point> - An Array of Point objects.

Source: src/curves/Curve.js#L169
Since: 3.0.0


getEndPoint

<instance> getEndPoint([out])

Description:

Get a point at the end of the curve.

Parameters:

nametypeoptionaldescription
outPhaser.Math.Vector2YesOptional Vector object to store the result in.

Returns: Phaser.Math.Vector2 - Vector2 containing the coordinates of the curves end point.

Source: src/curves/Curve.js#L189
Since: 3.0.0


getLength

<instance> getLength()

Description:

Get total curve arc length

Returns: number - The total length of the curve.

Source: src/curves/Curve.js#L206
Since: 3.0.0


getLengths

<instance> getLengths([divisions])

Description:

Get a list of cumulative segment lengths.

These lengths are

  • [0] 0

  • [1] The first segment

  • [2] The first and second segment

  • ...

  • [divisions] All segments

Parameters:

nametypeoptionaldescription
divisionsnumberYesThe number of divisions or segments.

Returns: Array.<number> - An array of cumulative lengths.

Source: src/curves/Curve.js#L222
Since: 3.0.0


getPointAt

<instance> getPointAt(u, [out])

Description:

Get a point at a relative position on the curve, by arc length.

Tags:

  • generic

Parameters:

nametypeoptionaldescription
unumberNoThe relative position, [0..1].
outPhaser.Math.Vector2YesA point to store the result in.

Returns: Phaser.Math.Vector2 - The point.

Source: src/curves/Curve.js#L278
Since: 3.0.0


getPoints

<instance> getPoints([divisions], [stepRate], [out])

Description:

Get a sequence of evenly spaced points from the curve.

You can pass divisions, stepRate, or neither.

The number of divisions will be

  1. divisions, if divisions > 0; or

  2. this.getLength / stepRate, if stepRate > 0; or

  3. this.defaultDivisions

1 + divisions points will be returned.

Tags:

  • generic

Parameters:

nametypeoptionaldescription
divisionsnumberYesThe number of divisions to make.
stepRatenumberYesThe curve distance between points, implying divisions.
outarray | Array.<Phaser.Math.Vector2>YesAn optional array to store the points in.

Returns: array, Array.<Phaser.Math.Vector2> - An array of Points from the curve.

Source: src/curves/Curve.js#L300
Since: 3.0.0


getRandomPoint

<instance> getRandomPoint([out])

Description:

Get a random point from the curve.

Tags:

  • generic

Parameters:

nametypeoptionaldescription
outPhaser.Math.Vector2YesA point object to store the result in.

Returns: Phaser.Math.Vector2 - The point.

Source: src/curves/Curve.js#L349
Since: 3.0.0


getSpacedPoints

<instance> getSpacedPoints([divisions], [stepRate], [out])

Description:

Get a sequence of equally spaced points (by arc distance) from the curve.

1 + divisions points will be returned.

Parameters:

nametypeoptionaldefaultdescription
divisionsnumberYes"this.defaultDivisions"The number of divisions to make.
stepRatenumberYesStep between points. Used to calculate the number of points to return when divisions is falsy. Ignored if divisions is positive.
outarray | Array.<Phaser.Math.Vector2>YesAn optional array to store the points in.

Returns: Array.<Phaser.Math.Vector2> - An array of points.

Source: src/curves/Curve.js#L370
Since: 3.0.0


getStartPoint

<instance> getStartPoint([out])

Description:

Get a point at the start of the curve.

Tags:

  • generic

Parameters:

nametypeoptionaldescription
outPhaser.Math.Vector2YesA point to store the result in.

Returns: Phaser.Math.Vector2 - The point.

Source: src/curves/Curve.js#L411
Since: 3.0.0


getTangent

<instance> getTangent(t, [out])

Description:

Get a unit vector tangent at a relative position on the curve.

In case any sub curve does not implement its tangent derivation,

2 points a small delta apart will be used to find its gradient

which seems to give a reasonable approximation

Tags:

  • generic

Parameters:

nametypeoptionaldescription
tnumberNoThe relative position on the curve, [0..1].
outPhaser.Math.Vector2YesA vector to store the result in.

Returns: Phaser.Math.Vector2 - Vector approximating the tangent line at the point t (delta +/- 0.0001)

Source: src/curves/Curve.js#L430
Since: 3.0.0


getTangentAt

<instance> getTangentAt(u, [out])

Description:

Get a unit vector tangent at a relative position on the curve, by arc length.

Tags:

  • generic

Parameters:

nametypeoptionaldescription
unumberNoThe relative position on the curve, [0..1].
outPhaser.Math.Vector2YesA vector to store the result in.

Returns: Phaser.Math.Vector2 - The tangent vector.

Source: src/curves/Curve.js#L472
Since: 3.0.0


getTFromDistance

<instance> getTFromDistance(distance, [divisions])

Description:

Given a distance in pixels, get a t to find p.

Parameters:

nametypeoptionaldescription
distancenumberNoThe distance, in pixels.
divisionsnumberYesOptional amount of divisions.

Returns: number - The distance.

Source: src/curves/Curve.js#L492
Since: 3.0.0


getUtoTmapping

<instance> getUtoTmapping(u, distance, [divisions])

Description:

Given u ( 0 .. 1 ), get a t to find p. This gives you points which are equidistant.

Parameters:

nametypeoptionaldescription
unumberNoA float between 0 and 1.
distancenumberNoThe distance, in pixels.
divisionsnumberYesOptional amount of divisions.

Returns: number - The equidistant value.

Source: src/curves/Curve.js#L513
Since: 3.0.0


updateArcLengths

<instance> updateArcLengths()

Description:

Calculate and cache the arc lengths.

Source: src/curves/Curve.js#L594
Since: 3.0.0