RebindContext
RebindContext is a RenderNode which sets the WebGL context to
a default state, resetting important properties
that might have been changed by an external renderer.
This is used by the Extern GameObject after rendering.
It is the counterpart of YieldContext.
Constructor
new RebindContext(manager)
Parameters
| name | type | optional | description |
|---|---|---|---|
| manager | Phaser.Renderer.WebGL.RenderNodes.RenderNodeManager | No | The manager that owns this RenderNode. |
Scope: static
Extends
Source: src/renderer/webgl/renderNodes/RebindContext.js#L11
Since: 4.0.0
Inherited Members
From Phaser.Renderer.WebGL.RenderNodes.RenderNode:
Inherited Methods
From Phaser.Renderer.WebGL.RenderNodes.RenderNode: