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Version: Phaser v4.0.0-rc.6

RebindContext

RebindContext is a RenderNode which sets the WebGL context to

a default state, resetting important properties

that might have been changed by an external renderer.

This is used by the Extern GameObject after rendering.

It is the counterpart of YieldContext.

Constructor

new RebindContext(manager)

Parameters

nametypeoptionaldescription
managerPhaser.Renderer.WebGL.RenderNodes.RenderNodeManagerNoThe manager that owns this RenderNode.

Scope: static

Extends

Phaser.Renderer.WebGL.RenderNodes.RenderNode

Source: src/renderer/webgl/renderNodes/RebindContext.js#L11
Since: 4.0.0

Inherited Members

From Phaser.Renderer.WebGL.RenderNodes.RenderNode:


Inherited Methods

From Phaser.Renderer.WebGL.RenderNodes.RenderNode: