ShaderConfig
<static> ShaderConfig
name | type | optional | default | description |
---|---|---|---|---|
key | string | Phaser.Display.BaseShader | No | The key of the shader to use from the shader cache, or a BaseShader instance. | |
width | number | Yes | 128 | The width of the Game Object. |
height | number | Yes | 128 | The height of the Game Object. |
Type: object
Member of: Phaser.Types.GameObjects.Shader
Source: src/gameobjects/shader/typedefs/ShaderConfig.js#L1
Since: 3.50.0