PathConfig
<static> PathConfig
Settings for a PathFollower.
name | type | optional | default | description |
---|---|---|---|---|
duration | number | Yes | 1000 | The duration of the path follow in ms. Must be |
from | number | Yes | 0 | The start position of the path follow, between 0 and 1. Must be less than |
to | number | Yes | 1 | The end position of the path follow, between 0 and 1. Must be more than |
positionOnPath | boolean | Yes | false | Whether to position the PathFollower on the Path using its path offset. |
rotateToPath | boolean | Yes | false | Should the PathFollower automatically rotate to point in the direction of the Path? |
rotationOffset | number | Yes | 0 | If the PathFollower is rotating to match the Path, this value is added to the rotation value. This allows you to rotate objects to a path but control the angle of the rotation as well. |
startAt | number | Yes | 0 | Current start position of the path follow, must be between |
Type: object
Member of: Phaser.Types.GameObjects.PathFollower
Source: src/gameobjects/pathfollower/typedefs/PathConfig.js#L1
Since: 3.0.0