Phaser.Tilemaps
Scope: static
Source: src/tilemaps/index.js#L10
Static functions
Static functions
Static functions
ParseToTilemap
<static> ParseToTilemap(scene, [key], [tileWidth], [tileHeight], [width], [height], [data], [insertNull])
Description:
Create a Tilemap from the given key or data. If neither is given, make a blank Tilemap. When
loading from CSV or a 2D array, you should specify the tileWidth & tileHeight. When parsing from
a map from Tiled, the tileWidth, tileHeight, width & height will be pulled from the map data. For
an empty map, you should specify tileWidth, tileHeight, width & height.
Parameters:
| name | type | optional | default | description |
|---|---|---|---|---|
| scene | Phaser.Scene | No | The Scene to which this Tilemap belongs. | |
| key | string | Yes | The key in the Phaser cache that corresponds to the loaded tilemap data. | |
| tileWidth | number | Yes | 32 | The width of a tile in pixels. |
| tileHeight | number | Yes | 32 | The height of a tile in pixels. |
| width | number | Yes | 10 | The width of the map in tiles. |
| height | number | Yes | 10 | The height of the map in tiles. |
| data | Array.<Array.<number>> | Yes | Instead of loading from the cache, you can also load directly from a 2D array of tile indexes. | |
| insertNull | boolean | Yes | false | Controls how empty tiles, tiles with an index of -1, in the map data are handled. If true, empty locations will get a value of null. If false, empty location will get a Tile object with an index of -1. If you've a large sparsely populated map and the tile data doesn't need to change then setting this value to true will help with memory consumption. However if your map is small or you need to update the tiles dynamically, then leave the default value set. |
Returns: Phaser.Tilemaps.Tilemap - undefined
Source: src/tilemaps/ParseToTilemap.js#L12
Since: 3.0.0
Static functions
OrientationType
OrientationType
Description:
Phaser Tilemap constants for orientation.
To find out what each mode does please see Phaser.Tilemaps.Orientation.
Source: src/tilemaps/const/ORIENTATION_CONST.js#L15
Since: 3.50.0
Static functions
HEXAGONAL
HEXAGONAL: number
Description:
Hexagonal Tilemap orientation constant.
Source: src/tilemaps/const/ORIENTATION_CONST.js#L57
Since: 3.50.0
ISOMETRIC
ISOMETRIC: number
Description:
Isometric Tilemap orientation constant.
Source: src/tilemaps/const/ORIENTATION_CONST.js#L37
Since: 3.50.0
ORTHOGONAL
ORTHOGONAL: number
Description:
Orthogonal Tilemap orientation constant.
Source: src/tilemaps/const/ORIENTATION_CONST.js#L27
Since: 3.50.0
STAGGERED
STAGGERED: number
Description:
Staggered Tilemap orientation constant.
Source: src/tilemaps/const/ORIENTATION_CONST.js#L47
Since: 3.50.0