The Shape objects are geometric-based display objects. You can add them to a Scene, a Container or a Group.
All Shape objects extends the Phaser.GameObjects.Shape class and share these common properties:
- Variable properties
- Lists properties
- Transform properties
- Origin properties
- Size properties
- Visible property
- Alpha properties
But they have the following properties:
- Is Filled: Controls if this Shape is filled or not. Note that some Shapes do not support being filled (such as Line shapes).
- Fill Color: The fill color used by this Shape.
- Fill Alpha: The fill alpha value used by this Shape.
- Is Stroked: Controls if this Shape is stroked or not. Note that some Shapes do not support being stroked (such as Iso Box shapes).
- Stroke Color: The stroke color used by this Shape.
- Stroke Alpha: The stroke alpha value used by this Shape.
- Line Width: The stroke line width used by this Shape.