SpineGameObject

Spine is a popular and powerful editor for making 2D skeletal animations. It provides an official runtime for Phaser.

The SpineGameObject is a Phaser game object for display and control Spine animations.

The Spine Phaser runtime provides a rich set of features for loading, controlling and customizing the Spine animations in a Phaser game. All these features are available to you via the runtime API. In Phaser Editor, as a plus, we are including the basic and most important features into the visual tools. This is a gradual process, but the current set of Spine features supported by Phaser Editor will help you to integrate the Spine animations in your games and boost your productivity.

Because this is a large topic, it has a dedicated chapter in this documentation:

Learn more about Spine animations in Phaser Editor.

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