Types.GameObjects.TileSprite
TileSpriteConfig
<static> TileSpriteConfig
| name | type | optional | default | description |
|---|---|---|---|---|
| x | number | Yes | 0 | The x coordinate of the Tile Sprite. |
| y | number | Yes | 0 | The y coordinate of the Tile Sprite. |
| width | number | Yes | 512 | The width of the Tile Sprite. If zero it will use the size of the texture frame. |
| height | number | Yes | 512 | The height of the Tile Sprite. If zero it will use the size of the texture frame. |
| key | string | Yes | "''" | The key of the Texture this Tile Sprite will use to render with, as stored in the Texture Manager. |
| frame | number | string | Phaser.Textures.Frame | Yes | "''" |
Type: object
Member of: Phaser.Types.GameObjects.TileSprite
Source: src/gameobjects/tilesprite/typedefs/TileSpriteConfig.js#L1
Since: 3.0.0