BaseSound

Phaser.Sound.BaseSound

Class containing all the shared state and behavior of a sound object, independent of the implementation.

Constructor

new BaseSound(manager, key, [config])

Parameters

name

type

optional

description

manager

Phaser.Sound.BaseSoundManager

No

Reference to the current sound manager instance.

key

string

No

Asset key for the sound.

config

Phaser.Types.Sound.SoundConfig

Yes

An optional config object containing default sound settings.


Scope: static

Extends

Phaser.Events.EventEmitter

Source: src/sound/BaseSound.js#L14
Since: 3.0.0

Public Members

currentMarker

currentMarker: Phaser.Types.Sound.SoundMarker

Description:

Currently playing marker. 'null' if whole sound is playing.

Source: src/sound/BaseSound.js#L159
Since: 3.0.0


duration

duration: number

Description:

A value representing the duration, in seconds. It could be total sound duration or a marker duration.

Source: src/sound/BaseSound.js#L92
Since: 3.0.0


isPaused

isPaused: boolean

Description:

Flag indicating if sound is currently paused.

Source: src/sound/BaseSound.js#L68
Since: 3.0.0


isPlaying

isPlaying: boolean

Description:

Flag indicating if sound is currently playing.

Source: src/sound/BaseSound.js#L57
Since: 3.0.0


key

key: string

Description:

Asset key for the sound.

Source: src/sound/BaseSound.js#L47
Since: 3.0.0


manager

manager: Phaser.Sound.BaseSoundManager

Description:

Local reference to the sound manager.

Source: src/sound/BaseSound.js#L38
Since: 3.0.0


markers

markers: Object.<string, Phaser.Types.Sound.SoundMarker>

Description:

Object containing markers definitions.

Source: src/sound/BaseSound.js#L148
Since: 3.0.0


pendingRemove

pendingRemove: boolean

Description:

Flag indicating if destroy method was called on this sound.

Source: src/sound/BaseSound.js#L171
Since: 3.0.0


totalDuration

totalDuration: number

Description:

The total duration of the sound in seconds.

Source: src/sound/BaseSound.js#L103
Since: 3.0.0


totalRate

totalRate: number

Description:

A property that holds the value of sound's actual playback rate, after its rate and detune values has been combined with global rate and detune values.

Source: src/sound/BaseSound.js#L79
Since: 3.0.0


Private Members

config

config: Phaser.Types.Sound.SoundConfig

Description:

A config object used to store default sound settings' values. Default values will be set by properties' setters.

Access: private

Source: src/sound/BaseSound.js#L113
Since: 3.0.0


currentConfig

currentConfig: Phaser.Types.Sound.SoundConfig

Description:

Reference to the currently used config. It could be default config or marker config.

Access: private

Source: src/sound/BaseSound.js#L135
Since: 3.0.0


Public Methods

addListener

<instance> addListener(event, fn, [context])

Description:

Add a listener for a given event.

Parameters:

name

type

optional

default

description

event

string | symbol

No

The event name.

fn

function

No

The listener function.

context

*

Yes

"this"

The context to invoke the listener with.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#addListener

Source: src/events/EventEmitter.js#L111
Since: 3.0.0


addMarker

<instance> addMarker(marker)

Description:

Adds a marker into the current sound. A marker is represented by name, start time, duration, and optionally config object. This allows you to bundle multiple sounds together into a single audio file and use markers to jump between them for playback.

Parameters:

name

type

optional

description

marker

Phaser.Types.Sound.SoundMarker

No

Marker object.

Returns: boolean - Whether the marker was added successfully.

Source: src/sound/BaseSound.js#L182
Since: 3.0.0


applyConfig

<instance> applyConfig()

Description:

Method used internally for applying config values to some of the sound properties.

Source: src/sound/BaseSound.js#L412
Since: 3.0.0


calculateRate

<instance> calculateRate()

Description:

Method used internally to calculate total playback rate of the sound.

Source: src/sound/BaseSound.js#L451
Since: 3.0.0


destroy

<instance> destroy()

Description:

Destroys this sound and all associated events and marks it for removal from the sound manager.

Overrides: Phaser.Events.EventEmitter#destroy

Fires: Phaser.Sound.Events#event:DESTROY

Source: src/sound/BaseSound.js#L466
Since: 3.0.0


emit

<instance> emit(event, [args])

Description:

Calls each of the listeners registered for a given event.

Parameters:

name

type

optional

description

event

string | symbol

No

The event name.

args

*

Yes

Additional arguments that will be passed to the event handler.

Returns: boolean - true if the event had listeners, else false.

Inherits: Phaser.Events.EventEmitter#emit

Source: src/events/EventEmitter.js#L86
Since: 3.0.0


eventNames

<instance> eventNames()

Description:

Return an array listing the events for which the emitter has registered listeners.

Returns: Array.<(string | symbol)> - undefined

Inherits: Phaser.Events.EventEmitter#eventNames

Source: src/events/EventEmitter.js#L55
Since: 3.0.0


listenerCount

<instance> listenerCount(event)

Description:

Return the number of listeners listening to a given event.

Parameters:

name

type

optional

description

event

string | symbol

No

The event name.

Returns: number - The number of listeners.

Inherits: Phaser.Events.EventEmitter#listenerCount

Source: src/events/EventEmitter.js#L75
Since: 3.0.0


listeners

<instance> listeners(event)

Description:

Return the listeners registered for a given event.

Parameters:

name

type

optional

description

event

string | symbol

No

The event name.

Returns: Array.<function()> - The registered listeners.

Inherits: Phaser.Events.EventEmitter#listeners

Source: src/events/EventEmitter.js#L64
Since: 3.0.0


off

<instance> off(event, [fn], [context], [once])

Description:

Remove the listeners of a given event.

Parameters:

name

type

optional

description

event

string | symbol

No

The event name.

fn

function

Yes

Only remove the listeners that match this function.

context

*

Yes

Only remove the listeners that have this context.

once

boolean

Yes

Only remove one-time listeners.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#off

Source: src/events/EventEmitter.js#L151
Since: 3.0.0


on

<instance> on(event, fn, [context])

Description:

Add a listener for a given event.

Parameters:

name

type

optional

default

description

event

string | symbol

No

The event name.

fn

function

No

The listener function.

context

*

Yes

"this"

The context to invoke the listener with.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#on

Source: src/events/EventEmitter.js#L98
Since: 3.0.0


once

<instance> once(event, fn, [context])

Description:

Add a one-time listener for a given event.

Parameters:

name

type

optional

default

description

event

string | symbol

No

The event name.

fn

function

No

The listener function.

context

*

Yes

"this"

The context to invoke the listener with.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#once

Source: src/events/EventEmitter.js#L124
Since: 3.0.0


pause

<instance> pause()

Description:

Pauses the sound. This only works if the sound is currently playing.

You can inspect the isPlaying and isPaused properties to check the state.

Returns: boolean - Whether the sound was paused successfully.

Source: src/sound/BaseSound.js#L343
Since: 3.0.0


play

<instance> play([markerName], [config])

Description:

Play this sound, or a marked section of it.

It always plays the sound from the start. If you want to start playback from a specific time you can set 'seek' setting of the config object, provided to this call, to that value.

Parameters:

name

type

optional

default

description

markerName

string | Phaser.Types.Sound.SoundConfig

Yes

"''"

If you want to play a marker then provide the marker name here. Alternatively, this parameter can be a SoundConfig object.

config

Phaser.Types.Sound.SoundConfig

Yes

Optional sound config object to be applied to this marker or entire sound if no marker name is provided. It gets memorized for future plays of current section of the sound.

Returns: boolean - Whether the sound started playing successfully.

Source: src/sound/BaseSound.js#L283
Since: 3.0.0


removeAllListeners

<instance> removeAllListeners([event])

Description:

Remove all listeners, or those of the specified event.

Parameters:

name

type

optional

description

event

string | symbol

Yes

The event name.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#removeAllListeners

Source: src/events/EventEmitter.js#L165
Since: 3.0.0


removeListener

<instance> removeListener(event, [fn], [context], [once])

Description:

Remove the listeners of a given event.

Parameters:

name

type

optional

description

event

string | symbol

No

The event name.

fn

function

Yes

Only remove the listeners that match this function.

context

*

Yes

Only remove the listeners that have this context.

once

boolean

Yes

Only remove one-time listeners.

Returns: Phaser.Sound.BaseSound - this.

Inherits: Phaser.Events.EventEmitter#removeListener

Source: src/events/EventEmitter.js#L137
Since: 3.0.0


removeMarker

<instance> removeMarker(markerName)

Description:

Removes a marker from the sound.

Parameters:

name

type

optional

description

markerName

string

No

The name of the marker to remove.

Returns: Phaser.Types.Sound.SoundMarker - Removed marker object or 'null' if there was no marker with provided name.

Source: src/sound/BaseSound.js#L259
Since: 3.0.0


resetConfig

<instance> resetConfig()

Description:

Method used internally for resetting values of some of the config properties.

Source: src/sound/BaseSound.js#L428
Since: 3.0.0


resume

<instance> resume()

Description:

Resumes the sound. This only works if the sound is paused and not already playing.

You can inspect the isPlaying and isPaused properties to check the state.

Returns: boolean - Whether the sound was resumed successfully.

Source: src/sound/BaseSound.js#L366
Since: 3.0.0


shutdown

<instance> shutdown()

Description:

Removes all listeners.

Inherits: Phaser.Events.EventEmitter#shutdown

Source: src/events/EventEmitter.js#L31
Since: 3.0.0


stop

<instance> stop()

Description:

Stop playing this sound.

Returns: boolean - Whether the sound was stopped successfully.

Source: src/sound/BaseSound.js#L389
Since: 3.0.0


update

<instance> update(time, delta)

Description:

Update method called automatically by sound manager on every game step.

Parameters:

name

type

optional

description

time

number

No

The current timestamp as generated by the Request Animation Frame or SetTimeout.

delta

number

No

The delta time elapsed since the last frame.

Source: src/sound/BaseSound.js#L440
Since: 3.0.0


updateMarker

<instance> updateMarker(marker)

Description:

Updates previously added marker.

Parameters:

name

type

optional

description

marker

Phaser.Types.Sound.SoundMarker

No

Marker object with updated values.

Returns: boolean - Whether the marker was updated successfully.

Source: src/sound/BaseSound.js#L229
Since: 3.0.0


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