Get information of device, built-in properties of phaser.
OS
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Platform
scene.sys.game.device.os.android // Is running on android? scene.sys.game.device.os.chromeOS // Is running on chromeOS? scene.sys.game.device.os.cordova // Is the game running under Apache Cordova? scene.sys.game.device.os.crosswalk // Is the game running under the Intel Crosswalk XDK? scene.sys.game.device.os.desktop // Is running on a desktop? scene.sys.game.device.os.ejecta // Is the game running under Ejecta? scene.sys.game.device.os.electron // Is the game running under GitHub Electron? scene.sys.game.device.os.iOS // Is running on iOS? scene.sys.game.device.os.iPad // Is running on iPad? scene.sys.game.device.os.iPhone // Is running on iPhone? scene.sys.game.device.os.kindle // Is running on an Amazon Kindle? scene.sys.game.device.os.linux // Is running on linux? scene.sys.game.device.os.macOS // Is running on macOS? scene.sys.game.device.os.node // Is the game running under Node.js? scene.sys.game.device.os.nodeWebkit // Is the game running under Node-/Webkit? scene.sys.game.device.os.webApp // Set to true if running as a WebApp, i.e. within a WebView scene.sys.game.device.os.windows // Is running on windows? scene.sys.game.device.os.windowsPhone // Is running on a Windows Phone?
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Major version number of ios
var version = scene.sys.game.device.os.iOSVersion;
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Pixel-ratio of the host device
var pixelRatio = scene.sys.game.device.os.pixelRatio;
Browser
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Platform
scene.sys.game.device.browser.chrome // Is running in Chrome? scene.sys.game.device.browser.edge // Is running in Microsoft Edge browser? scene.sys.game.device.browser.firefox // Is running in Firefox? scene.sys.game.device.browser.ie // Is running in Internet Explorer 11 or less (not Edge)? scene.sys.game.device.browser.mobileSafari // Is running in Mobile Safari? scene.sys.game.device.browser.opera // Is running in Opera? scene.sys.game.device.browser.safari // Is running in Safari? scene.sys.game.device.browser.silk // Is running in the Silk browser (as used on the Amazon Kindle)? scene.sys.game.device.browser.trident // Is running a Trident version of Internet Explorer (IE11+)?
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Version
var version = scene.sys.game.device.browser.chromeVersion; var version = scene.sys.game.device.browser.firefoxVersion; var version = scene.sys.game.device.browser.ieVersion; var version = scene.sys.game.device.browser.safariVersion; var version = scene.sys.game.device.browser.tridentVersion;
Audio
var flac = scene.sys.game.device.audio.flac;
var aac = scene.sys.game.device.audio.aac;
var dolby = scene.sys.game.device.audio.dolby;
var m4a = scene.sys.game.device.audio.m4a;
var mp3 = scene.sys.game.device.audio.mp3;
var ogg = scene.sys.game.device.audio.ogg;
var opus = scene.sys.game.device.audio.opus;
var wav = scene.sys.game.device.audio.wav;
var webm = scene.sys.game.device.audio.webm;
var webAudio = scene.sys.game.device.audio.webAudio;
var audioData = scene.sys.game.device.audio.audioData;
Video
var h264Video = scene.sys.game.device.video.h264; // Can this device play h264 mp4 video files?
var hlsVideo = scene.sys.game.device.video.hls; // Can this device play hls video files?
var mp4Video = scene.sys.game.device.video.mp4; // Can this device play h264 mp4 video files?
var m4vVideo = scene.sys.game.device.video.m4v; // Can this device play m4v (typically mp4) video files?
var oggVideo = scene.sys.game.device.video.ogg; // Can this device play ogg video files?
var vp9Video = scene.sys.game.device.video.vp9; // Can this device play vp9 video files?
var webmVideo = scene.sys.game.device.video.webm; // Can this device play webm video files?
Author Credits
Content on this page includes work by: