## ZERO

### ZERO: Phaser.Math.Vector2

**Description:**

A static zero Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L715

Since: 3.1.0

## RIGHT

### RIGHT: Phaser.Math.Vector2

**Description:**

A static right Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L727

Since: 3.16.0

## LEFT

### LEFT: Phaser.Math.Vector2

**Description:**

A static left Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L739

Since: 3.16.0

## UP

### UP: Phaser.Math.Vector2

**Description:**

A static up Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L751

Since: 3.16.0

## DOWN

### DOWN: Phaser.Math.Vector2

**Description:**

A static down Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L763

Since: 3.16.0

## ONE

### ONE: Phaser.Math.Vector2

**Description:**

A static one Vector2 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector2.js#L775

Since: 3.16.0

## ZERO

### ZERO: Phaser.Math.Vector3

**Description:**

A static zero Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L964

Since: 3.16.0

## RIGHT

### RIGHT: Phaser.Math.Vector3

**Description:**

A static right Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L976

Since: 3.16.0

## LEFT

### LEFT: Phaser.Math.Vector3

**Description:**

A static left Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L988

Since: 3.16.0

## UP

### UP: Phaser.Math.Vector3

**Description:**

A static up Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L1000

Since: 3.16.0

## DOWN

### DOWN: Phaser.Math.Vector3

**Description:**

A static down Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L1012

Since: 3.16.0

## FORWARD

### FORWARD: Phaser.Math.Vector3

**Description:**

A static forward Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L1024

Since: 3.16.0

## BACK

### BACK: Phaser.Math.Vector3

**Description:**

A static back Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L1036

Since: 3.16.0

## ONE

### ONE: Phaser.Math.Vector3

**Description:**

A static one Vector3 for use by reference.

This constant is meant for comparison operations and should not be modified directly.

Source: src/math/Vector3.js#L1048

Since: 3.16.0