Math
ZERO
ZERO: Phaser.Math.Vector2
Description:
A static zero Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L792
Since: 3.1.0
RIGHT
RIGHT: Phaser.Math.Vector2
Description:
A static right Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L804
Since: 3.16.0
LEFT
LEFT: Phaser.Math.Vector2
Description:
A static left Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L816
Since: 3.16.0
UP
UP: Phaser.Math.Vector2
Description:
A static up Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L828
Since: 3.16.0
DOWN
DOWN: Phaser.Math.Vector2
Description:
A static down Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L840
Since: 3.16.0
ONE
ONE: Phaser.Math.Vector2
Description:
A static one Vector2 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector2.js#L852
Since: 3.16.0
ZERO
ZERO: Phaser.Math.Vector3
Description:
A static zero Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L975
Since: 3.16.0
RIGHT
RIGHT: Phaser.Math.Vector3
Description:
A static right Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L987
Since: 3.16.0
LEFT
LEFT: Phaser.Math.Vector3
Description:
A static left Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L999
Since: 3.16.0
UP
UP: Phaser.Math.Vector3
Description:
A static up Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L1011
Since: 3.16.0
DOWN
DOWN: Phaser.Math.Vector3
Description:
A static down Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L1023
Since: 3.16.0
FORWARD
FORWARD: Phaser.Math.Vector3
Description:
A static forward Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L1035
Since: 3.16.0
BACK
BACK: Phaser.Math.Vector3
Description:
A static back Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L1047
Since: 3.16.0
ONE
ONE: Phaser.Math.Vector3
Description:
A static one Vector3 for use by reference.
This constant is meant for comparison operations and should not be modified directly.
Source: src/math/Vector3.js#L1059
Since: 3.16.0