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Version: Phaser v3.88.2

GameObjects

RENDER_MASK

RENDER_MASK: number

Description:

The bitmask that GameObject.renderFlags is compared against to determine if the Game Object will render or not.

Source: src/gameobjects/GameObject.js#L945

RENDER_MASK

RENDER_MASK: number

Description:

The bitmask that GameObject.renderFlags is compared against to determine if the Game Object will render or not.

Source: src/gameobjects/lights/Light.js#L264