Phaser.Textures

Phaser.Textures.Parsers

AtlasXML

<static> AtlasXML(texture, sourceIndex, xml)

Description:

Parses an XML Texture Atlas object and adds all the Frames into a Texture.

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

xml

*

No

The XML data.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/AtlasXML.js#L7
Since: 3.7.0

Canvas

<static> Canvas(texture, sourceIndex)

Description:

Adds a Canvas Element to a Texture.

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/Canvas.js#L7
Since: 3.0.0

Image

<static> Image(texture, sourceIndex)

Description:

Adds an Image Element to a Texture.

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/Image.js#L7
Since: 3.0.0

JSONArray

<static> JSONArray(texture, sourceIndex, json)

Description:

Parses a Texture Atlas JSON Array and adds the Frames to the Texture. JSON format expected to match that defined by Texture Packer, with the frames property containing an array of Frames.

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

json

object

No

The JSON data.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/JSONArray.js#L9
Since: 3.0.0

JSONHash

<static> JSONHash(texture, sourceIndex, json)

Description:

Parses a Texture Atlas JSON Hash and adds the Frames to the Texture. JSON format expected to match that defined by Texture Packer, with the frames property containing an object of Frames.

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

json

object

No

The JSON data.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/JSONHash.js#L9
Since: 3.0.0

KTXParser

<static> KTXParser(data)

Description:

Parses a KTX format Compressed Texture file and generates texture data suitable for WebGL from it.

Parameters:

name

type

optional

description

data

ArrayBuffer

No

The data object created by the Compressed Texture File Loader.

Returns: Phaser.Types.Textures.CompressedTextureData - The Compressed Texture data.

Source: src/textures/parsers/KTXParser.js#L7
Since: 3.60.0

PVRParser

<static> PVRParser(data)

Description:

Parses a PVR format Compressed Texture file and generates texture data suitable for WebGL from it.

Parameters:

name

type

optional

description

data

ArrayBuffer

No

The data object created by the Compressed Texture File Loader.

Returns: Phaser.Types.Textures.CompressedTextureData - The Compressed Texture data.

Source: src/textures/parsers/PVRParser.js#L236
Since: 3.60.0

SpriteSheet

<static> SpriteSheet(texture, sourceIndex, x, y, width, height, config, config.frameWidth, [config.frameHeight], [config.startFrame], [config.endFrame], [config.margin], [config.spacing])

Description:

Parses a Sprite Sheet and adds the Frames to the Texture.

In Phaser terminology a Sprite Sheet is a texture containing different frames, but each frame is the exact same size and cannot be trimmed or rotated.

Access: private

Parameters:

name

type

optional

default

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

x

number

No

The top-left coordinate of the Sprite Sheet. Defaults to zero. Used when extracting sheets from atlases.

y

number

No

The top-left coordinate of the Sprite Sheet. Defaults to zero. Used when extracting sheets from atlases.

width

number

No

The width of the source image.

height

number

No

The height of the source image.

config

object

No

An object describing how to parse the Sprite Sheet.

config.frameWidth

number

No

Width in pixels of a single frame in the sprite sheet.

config.frameHeight

number

Yes

Height in pixels of a single frame in the sprite sheet. Defaults to frameWidth if not provided.

config.startFrame

number

Yes

0

The frame to start extracting from. Defaults to zero.

config.endFrame

number

Yes

-1

The frame to finish extracting at. Defaults to -1, which means 'all frames'.

config.margin

number

Yes

0

If the frames have been drawn with a margin, specify the amount here.

config.spacing

number

Yes

0

If the frames have been drawn with spacing between them, specify the amount here.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/SpriteSheet.js#L9
Since: 3.0.0

SpriteSheetFromAtlas

<static> SpriteSheetFromAtlas(texture, frame, config, config.frameWidth, [config.frameHeight], [config.startFrame], [config.endFrame], [config.margin], [config.spacing])

Description:

Parses a Sprite Sheet and adds the Frames to the Texture, where the Sprite Sheet is stored as a frame within an Atlas.

In Phaser terminology a Sprite Sheet is a texture containing different frames, but each frame is the exact same size and cannot be trimmed or rotated.

Access: private

Parameters:

name

type

optional

default

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

frame

Phaser.Textures.Frame

No

The Frame that contains the Sprite Sheet.

config

object

No

An object describing how to parse the Sprite Sheet.

config.frameWidth

number

No

Width in pixels of a single frame in the sprite sheet.

config.frameHeight

number

Yes

Height in pixels of a single frame in the sprite sheet. Defaults to frameWidth if not provided.

config.startFrame

number

Yes

0

Index of the start frame in the sprite sheet

config.endFrame

number

Yes

-1

Index of the end frame in the sprite sheet. -1 mean all the rest of the frames

config.margin

number

Yes

0

If the frames have been drawn with a margin, specify the amount here.

config.spacing

number

Yes

0

If the frames have been drawn with spacing between them, specify the amount here.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/SpriteSheetFromAtlas.js#L9
Since: 3.0.0

UnityYAML

<static> UnityYAML(texture, sourceIndex, yaml)

Description:

Parses a Unity YAML File and creates Frames in the Texture. For more details about Sprite Meta Data see https://docs.unity3d.com/ScriptReference/SpriteMetaData.html

Access: private

Parameters:

name

type

optional

description

texture

Phaser.Textures.Texture

No

The Texture to add the Frames to.

sourceIndex

number

No

The index of the TextureSource.

yaml

object

No

The YAML data.

Returns: Phaser.Textures.Texture - The Texture modified by this parser.

Source: src/textures/parsers/UnityYAML.js#L38
Since: 3.0.0

verifyCompressedTexture

<static> verifyCompressedTexture(data)

Description:

Verify whether the given compressed texture data is valid.

Compare the dimensions of each mip layer to the rules for that specific format.

Mip layer size is assumed to have been calculated correctly during parsing.

Parameters:

name

type

optional

description

data

Phaser.Types.Textures.CompressedTextureData

No

The compressed texture data to verify.

Returns: boolean - Whether the compressed texture data is valid.

Source: src/textures/parsers/VerifyCompressedTexture.js#L9
Since: 3.80.0

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