RandomDataGenerator
A seeded Random Data Generator.
Access via Phaser.Math.RND which is an instance of this class pre-defined by Phaser. Or, create your own instance to use as you require.
The Math.RND generator is seeded by the Game Config property value seed. If no such config property exists, a random number is used.
If you create your own instance of this class you should provide a seed for it. If no seed is given it will use a 'random' one based on Date.now.
Constructor
new RandomDataGenerator([seeds])
Parameters
| name | type | optional | description |
|---|---|---|---|
| seeds | string | Array.<string> | Yes | The seeds to use for the random number generator. |
Scope: static
Source: src/math/random-data-generator/RandomDataGenerator.js#L9
Since: 3.0.0
Public Members
signs
signs: Array.<number>
Description:
Signs to choose from.
Source: src/math/random-data-generator/RandomDataGenerator.js#L92
Since: 3.0.0
Public Methods
angle
<instance> angle()
Description:
Returns a random angle in degrees, between -180 and 180.
Returns: number - A random integer angle in degrees, between -180 and 180.
Source: src/math/random-data-generator/RandomDataGenerator.js#L413
Since: 3.0.0
between
<instance> between(min, max)
Description:
Returns a random integer between and including min and max. This method is an alias for RandomDataGenerator.integerInRange.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| min | number | No | The minimum value in the range. |
| max | number | No | The maximum value in the range. |
Returns: number - A random number between min and max.
Source: src/math/random-data-generator/RandomDataGenerator.js#L278
Since: 3.0.0
frac
<instance> frac()
Description:
Returns a random real number between 0 and 1.
Returns: number - A random real number between 0 and 1.
Source: src/math/random-data-generator/RandomDataGenerator.js#L235
Since: 3.0.0
init
<instance> init(seeds)
Description:
Initialize the state of the random data generator.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| seeds | string | Array.<string> | No | The seeds to initialize the random data generator with. |
Source: src/math/random-data-generator/RandomDataGenerator.js#L163
Since: 3.0.0
integer
<instance> integer()
Description:
Returns a random integer between 0 and 2^32.
Returns: number - A random integer between 0 and 2^32.
Source: src/math/random-data-generator/RandomDataGenerator.js#L221
Since: 3.0.0
integerInRange
<instance> integerInRange(min, max)
Description:
Returns a random integer between and including min and max.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| min | number | No | The minimum value in the range. |
| max | number | No | The maximum value in the range. |
Returns: number - A random number between min and max.
Source: src/math/random-data-generator/RandomDataGenerator.js#L262
Since: 3.0.0
normal
<instance> normal()
Description:
Returns a random real number between -1 and 1.
Returns: number - A random real number between -1 and 1.
Source: src/math/random-data-generator/RandomDataGenerator.js#L311
Since: 3.0.0
pick
<instance> pick(array)
Description:
Returns a random element from within the given array.
Tags:
- generic
- genericUse
- genericUse
Parameters:
| name | type | optional | description |
|---|---|---|---|
| array | Array.<T> | No | The array to pick a random element from. |
Returns: T - A random member of the array.
Source: src/math/random-data-generator/RandomDataGenerator.js#L345
Since: 3.0.0
real
<instance> real()
Description:
Returns a random real number between 0 and 2^32.
Returns: number - A random real number between 0 and 2^32.
Source: src/math/random-data-generator/RandomDataGenerator.js#L249
Since: 3.0.0
realInRange
<instance> realInRange(min, max)
Description:
Returns a random real number between min and max.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| min | number | No | The minimum value in the range. |
| max | number | No | The maximum value in the range. |
Returns: number - A random number between min and max.
Source: src/math/random-data-generator/RandomDataGenerator.js#L295
Since: 3.0.0
rotation
<instance> rotation()
Description:
Returns a random rotation in radians, between -3.1415926 and 3.1415926 (approximately -π to π).
Returns: number - A random real number in radians, between -3.1415926 and 3.1415926.
Source: src/math/random-data-generator/RandomDataGenerator.js#L426
Since: 3.0.0
shuffle
<instance> shuffle([array])
Description:
Shuffles the given array, using the current seed.
Tags:
- generic
- genericUse
Parameters:
| name | type | optional | description |
|---|---|---|---|
| array | Array.<T> | Yes | The array to be shuffled. |
Returns: Array.<T> - The shuffled array.
Source: src/math/random-data-generator/RandomDataGenerator.js#L474
Since: 3.7.0
sign
<instance> sign()
Description:
Returns a randomly selected sign value, either -1 or +1. Useful for multiplying a value to randomly flip its direction, for example to randomize horizontal or vertical movement.
Returns: number - -1 or +1.
Source: src/math/random-data-generator/RandomDataGenerator.js#L364
Since: 3.0.0
sow
<instance> sow(seeds)
Description:
Reset the seed of the random data generator.
Note: the seed array is only processed up to the first undefined (or null) value, should such be present.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| seeds | Array.<string> | No | The array of seeds: the toString() of each value is used. |
Source: src/math/random-data-generator/RandomDataGenerator.js#L183
Since: 3.0.0
state
<instance> state([state])
Description:
Gets or Sets the state of the generator. This allows you to retain the values that the generator is using between games, i.e. in a game save file.
To seed this generator with a previously saved state you can pass it as the seed value in your game config, or call this method directly after Phaser has booted.
Call this method with no parameters to return the current state.
If providing a state it should match the same format that this method returns, which is a string with a header !rnd followed by the c, s0, s1 and s2 values respectively, each comma-delimited.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| state | string | Yes | Generator state to be set. |
Returns: string - The current state of the generator.
Source: src/math/random-data-generator/RandomDataGenerator.js#L439
Since: 3.0.0
timestamp
<instance> timestamp(min, max)
Description:
Returns a random timestamp between min and max, or between the beginning of 2000 and the end of 2020 if min and max aren't specified.
Parameters:
| name | type | optional | description |
|---|---|---|---|
| min | number | No | The minimum value in the range. |
| max | number | No | The maximum value in the range. |
Returns: number - A random timestamp between min and max.
Source: src/math/random-data-generator/RandomDataGenerator.js#L397
Since: 3.0.0
uuid
<instance> uuid()
Description:
Returns a valid RFC4122 version4 ID hex string from https://gist.github.com/1308368
Returns: string - A valid RFC4122 version4 ID hex string
Source: src/math/random-data-generator/RandomDataGenerator.js#L324
Since: 3.0.0
weightedPick
<instance> weightedPick(array)
Description:
Returns a random element from within the given array, favoring the earlier entries.
Tags:
- generic
- genericUse
- genericUse
Parameters:
| name | type | optional | description |
|---|---|---|---|
| array | Array.<T> | No | The array to pick a random element from. |
Returns: T - A random member of the array.
Source: src/math/random-data-generator/RandomDataGenerator.js#L378
Since: 3.0.0